Should I use C++ for network-programming? -
i started learning c++ last year , feel comfortable point i've started using other libraries , making games , stuff. when first started learning because fed problems couldn't fix in major game engines , thought, why not learn how make own. i've advanced point wanna learn networking sake of games (multiplayer , etc.). i've been doing research , i've learned there easier languages learn networking , c++ isn't language offers support this. i'd make websites interact games. guess i'm asking path should take? learning new language caters more i'm trying or trying extend current knowledge in c++ , if why 1 on other?.
edit: know there libraries out there network-programming in c++, i'm not asking names of them i'm asking if it'd easier learn , use them versus learning , using language more tailored it.
i think c/c++ valid language start learning network programming in. allow control packets large extend.
for reading recommend https://beej.us/guide/bgnet/, it's unix networking has several notes on working winapi well.
note work across platforms may have find library.
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