multithreading - Updating GUI from thread C#, without binding to UI controls -


it know invoke method used when u need update gui other thread. how can implement without binding control code?

here's test class:

class test {    public list<thread> threads = new list<thread>();     public int nthreads = 0;     public int maxthreads = 5;      public void dowork(object data)     {         string message = (string)data;         //messagebox.show(message);               }      public void createthread(object data)     {         if (nthreads >= maxthreads)             return;         thread newthread = new thread(dowork);         threads.add(newthread);         newthread.isbackground = true;         newthread.start(data);         nthreads++;       }      public void windupthreads()     {         //messagebox.show("count: " + nthreads.tostring());         for(int = 0; < threads.count; i++)         {             if (threads[i].isalive == false)             {                 threads[i].abort();                 threads.removeat(i);                //messagebox.show("removing @ " + i.tostring());             }          }          nthreads = threads.count;     }  } 

the question = tecnique must use in order update gui not hardcode control class? i've tried pass delegate dowork method, doesn't work (http://pastebin.com/vasyfxpw). thanks!

i'm using winforms, .net 3.5

here's button_click handler:

 private void button1_click(object sender, eventargs e)     {         button1.enabled = false;         test thtest = new test();         string[] strings;         try         {              strings = file.readalllines("c:\\users\\alex\\desktop\\test.txt");         }          catch (exception ex)         {             messagebox.show(ex.message);             return;         }          bool flag = true;         int counter = 0;         int datacount = strings.length;          while (flag == true)         {             if (counter >= datacount)             {                 flag = false;             }              while (thtest.nthreads < thtest.maxthreads)             {                 if (flag == false)                     break;                  thtest.createthread(strings[counter]);                 //data d = new data();                 //d.deleg = additem;                 //d.mess = strings[counter];                 //thtest.createthread((object)d);                 //messagebox.show(counter.tostring());                 counter++;             }              thtest.windupthreads();              if (flag == false)             {                                 {                     thtest.windupthreads();                  } while (thtest.nthreads != 0);             }            }          listbox1.items.add("done");      } 

the idea i'am launching threads each task want process. after while i'am checking there completed tasks, being shutdowned , new ones launched until there no more tasks left.

rather making dowork responsible updating ui results of operation performs, have return value:

//todo change type of result appropriate public string dowork(string message) {     string output = "output";     //todo work come result;     return output; } 

then use task.run create task represents work being done in thread pool thread. can await task button click handler.

private async void button1_click(object sender, eventargs e) {     button1.enabled = false;     test thtest = new test();     //i'd note should pull out reading in file ui code;      //it should in separate method, , should reading      //the file asynchronously.     string[] strings;     try     {         strings = system.io.file.readalllines("c:\\users\\alex\\desktop\\test.txt");     }     catch (exception ex)     {         messagebox.show(ex.message);         return;     }     foreach (var line in strings)     {         var result = await thtest.dowork(line);         listbox1.items.add(result);     }     listbox1.items.add("done"); } 

if want old school it, can use backgroundworker instead. work in dowork handler, setting result (through argument) when you've computed it, , update ui result in runworkercompleted event handler. lets keep ui , non-ui work separate, although it's far less powerful, general purpose, , extensible, newer features.


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